RPG-7V Grenade Launcher Gunner Simulator

The simulator is designed for training of grenade launcher operators in the conditions of a training class on the techniques and rules of firing, as well as to form and maintain sustainable skills for combat application of RPG-7V grenade launchers (with and without PGO-7Vsight).

The simulator uses weapon simulators, which fully preserve the design and mass characteristics of the standard rocket-propelled grenade launcher, which allows practicing the application of weapons, sighting and firing in exact compliance with the firing rules. The simulator software provides a detailed analysis of actions of trained grenade launcher operators during preparation and firing, as well as evaluation of the firing results.


  1. Training placeNo.1 on the basis ofa large screen display.
  2. Training place No.2 on the basis of a virtual reality helmet.
  3. Package of operating documents.
  4. Single set of spare tools and accessories.

Training place No.1

  1. The large screen displaywith sighting point determination system.The displayis equipped with LEDs of radiation invisible to the human eye, designed for alignment of the sighting system.
  2. RPG-7V grenade launcher simulator.
  3. Layout of PG-7V shot with a built-in laser sighting pointer, generator of sound signals simulating a shot, autonomous power supply.
  4. 4.Recording camera
  5. Projector
  6. Instructor’s workstation

Training place No.2

  1. A virtual reality helmet with a built-in three-dimensional pointing system in space.
  2. RPG-7V simulator with a built-in three-dimensional pointingsystem in space.
  3. Layout of a PG-7V shot with a sound signal generator simulating a shot.
  4. Instructor’s workstation


  • Creation of a target environment in the form of static and dynamic 3D models, which the grenade launcher operator observes in the range from 00 to 3600 in relation to the standing point (when working with a virtual reality helmet), and when working with a display – in the range of 300.
  • Points arrangement on the terrain
  • Sighting
  • Control over sighting
  • Making a simulated shot at a target.
  • Observation of the target engagement (miss).
  • Consideration in the calculation of the flight path of the grenade of influence of external conditions: air temperature, charge, wind direction and speed, atmospheric pressure
  • Calculation of a sighting error depending on the setting of the sighting device, on the alignment of the weapon (angle of stall).
  • Displaying on the monitor screen of the theoretical (desired) point of sighting for a specific target taking into account its plane and dynamic characteristics (range, angle, projection area to the normal sighting line, relative direction and speed of movement, closing angles).
  • Displaying the grenade flight path.
  • Output of miss components (necessary lead) depending on the target position and its movement, which allows adjusting the aiming point.
  • Indirect (by inclination of grass, branches and leaves of trees, ascending smoke) determination of direction and speed of side wind, taking it into account when determining the aiming point.
  • Fixing the performance of the grenade launcher operator at a specific target.
  • Maintaining a database of all trainees within a specified time period.

Instructor’s possibilities:

  • At the choice of the instructor, the visualization system displays the scene in daytime conditions (sunny and cloudy weather), at twilight, and at night (including when using illumination ammunition).
  • The simulator library has three geo-typical plots of terrain – normal, desert and terrain with urban development.
  • Display of visual weather effects of different intensity – fog, rain, snow, clouds, wind.
  • Display of visual effects of the battlefield – explosions of rockets and shells, smoke, fires, illumination ammunition – mines, air bombs, shells.
  • Compliance of angular sizes, shape, color, contrast of local objects, vegetation, targets withthe real objects in the field of view of optical observation and sighting devices.
  • Targets can traverse on the terrain routes at a speed corresponding to the terrain conditions and characteristics of the targets simulated.
  • Automatic evaluation of the trainee’s actions.
  • Fixing all the mistakes of the trainee and receiving recommendations for further improvement of the training methodology
  • Storage of the training results of all trainees and their analysis.
  • Printing of the training results.
  • Duplicating the visual sector of agunner.
  • Display of the selected target parameters on the screen.
  • Conduction of a current (in the course of a direct training) analysis of the trainee’s actions with other trainees who are observing his actions
Main technical characteristics
Integralcoefficiento fadequacy not lessthan 0.98
Dimensions of a three-dimensional model of the polygon (length x width x height) 30x30x5 km
Number of simultaneously displayed targets notlessthan 20
The premise area to place the simulator not less than15 sq.m.
Simulator power 220 V 50 Hz single-phase electric mains
Powerconsumption not more than 3.5 kW
Weight (includinghardware) Up to 190 kg
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